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CD-ROM Interactive 4
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CD-Rom Interactive (magazine) coverdisc (Disc 4, January, 1995).iso
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cyclones
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manual.doc
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1994-07-02
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CyClones Instructions:
To start game:
Enter CYCLONES at the DOS prompt.
Aiming:
Move the cursor over the target. Cursor movement is controlled by
either the cursor keys (keyboard) or the mouse (mouse).
Shooting:
Left click (mouse) or press the Space Bar (keyboard).
Selecting:
Right click (mouse) or Enter Key (keyboard).
Moving:
Keyboard (use numeric keypad):
Ahead 8 key
Ahead left 7 key
Ahead right 9 key
Turn left 4 key
Turn right 6 key
Back up either 5 or 2 key
Slide left 1 key
Slide right 3 key
Jump + key
Mouse (hold down right button and move arrow in area between cross
hairs and box angles):
Ahead Center, above cross hairs
Ahead left Top left corner
Ahead right Top right corner
Turn left Center, left of cross hairs
Turn right Center, right of cross hairs
Backup Center, below cross hairs
Slide left Bottom left corner
Slide right Bottom right corner
Using Cursor:
The cursor is a part of a heads up display provided by the onboard
computer. The computer changes the cursor to provide the following
information to the HAVOC unit:
Cross Hairs Color:
Orange Over enemy unit
Purple Over door
Green Over something that may be used
Angles around cross hairs:
Angles present right click may be used to get
items
Angles gone right click selects options.
What may be selected:
Biokits, ammo, options, gun.
Biokits are used to repair damage done to the HAVOC unit.
Ammo is used to resupply the gun.
Options include:
Access inventory.
Access options screen.
Access automap.
Change weapon.
To select, move the cursor over what is to be selected and right
click or press the Enter Key.
Screen Display:
Bottom left of screen, top item. Selecting this icon will bring up
the Options Screen.
Bottom left of screen, middle item. Selecting this icon will bring
up the Automap Screen.
Bottom left of screen, bottom item. Selecting this icon will bring
up the inventory.
Bottom right of screen, top item. This shows the HAVOC unit's status.
Armor is shown in green on the left. Integrity is shown in blue on
the right. As the unit is damaged, it loses integrity. Certain types
of damage eliminate armor. When the unit loses all integrity, it is
destroyed.
Bottom right of screen, bottom item. Shows ammo status. Selecting
this brings up weapons.
Bottom of screen, left of center. This shows the HAVOC unit's facing
in degrees where North is both 0 degrees and 360 degrees.
Bottom of screen, right of center. This shows the HAVOC unit's facing
as a compass direction.
Bottom of screen, center. This shows your current weapon. If nothing
shows here, you have either an empty weapon or no weapon. In this
case, you will fight with your battle glove.
Inventory:
When an item such as a Biokit is selected, it goes into the
inventory. To access this inventory, select the icon at the
bottom left of the screen. All items currently in inventory will
appear on the screen. To use one of these items, select it (its
background and the reticle around the cross hair will turn red),
move the cursor toward the center of the screen and right click.
When a Biokit is used, it will repair some damage done to the
HAVOC unit.
To drop an item, select the drop option on the inventory screen (the
cursor becomes a down arrow) and then select the inventory item to
be dropped.
To "put away" the inventory, move the cursor away from the inventory
items and select.
To use a key, the key must be in inventory. Select the key and right
click on the door you want to open. To put the key away, right click
on the key again, and then right click in the center of the screen.
Weapon:
Selecting the ammo count box will bring up the available weapons.
To switch weapons, select the desired weapon and right click in the
screen center.
Automap:
The HAVOC unit's location and facing are shown by an arrow over a
dark red cell. Threats are shown in bright red.
Areas you have explored are displayed in the viewport on the right
side of the screen. At the bottom right, the HAVOC unit's bearing is
shown in degrees and compass heading. Beneath this viewport are left
and right rotation controls. Selecting the right arrow rotates the
display to the right. Selecting the left arrow rotates the display
to the left.
The top left of the display shows a movable view of the HAVOC unit's
memory. The degrees and compass direction below this memory window
correspond to the direction of the cone in the viewport. To place
this cone of view in the viewport, right click on the desired
location in the viewport (right of screen), and drag the cone in
the desired direction.
To move the map, left click in the viewport and drag.
To change the size of the right display, click in the ZOOM key.
Right clicking will zoom out and left clicking will zoom in.
To change walls, floors, doors, etc. from solid color to a wire
frame, click on the appropriate button.
To return to the original location, rotation, and zoom, select RESET.
To leave the automap and return to the game, select EXIT.
Options Screen:
New Game will start a new game. Quit will exit to DOS.
Return will go back to the game in progress.